Ed Scholz Honour Rules
If a character is in the overlap they
gain only hat the higher level but they only lose at the lower of the
two levels ( so penalties are less, but rewards are also less) If the
overlap is recent they maintain what ever level they previous had (so
level one to two is considered one, but level 2 to one is considered
level two) till the end of the year, unless they move from the overlap of
course.
Characters can only to the maximum
of the next higher honour reward and the minimum of the next lower
reward on a single adventure/season. Example a character with 0 honour can not gain more than 30 honour points in a single adventure as honour 31 would move him to level 3 honour. Likewise a character with 31 honour could not lose more than 20 honour in a single adventure - the dishonor is just not believed in this case. The exception is that the two highest penalties are always acccounted for. So treason which for Glantri school members is -30 (-15 for all others) and say t
Glantri School Awards
Level 1 honour
Reading, understanding and owning new
books /writings in your field with magic value of your currently xp
times honour level =+1 (minimum 10 magic value)., after level 1 this
writing much be in vellum (or better) form or converted to vellum
form, and you can no hour for this at honour vel 4 or higher.
Producing first book of 100 mv or
more, and having 10 or more magic user of equal or greater honour
read your work (same an understanding' above, but no honour limit)
Good deeds of some significance +1
(potentially saving a village)
Good deeds of great significance +2
(saving a village in immediate crisis
Abusing magic (harming others on
purpose with magic) -1
Cheating on tests (and not getting
perfect_= minus 1
Harming the community (property damage,
killing of farm animals, loud noises at night etc) -1
Monthly
Doing your daily good deed (helping
strangers, the weak, the powerless) everyday for a month +1
no good deeds
+0
no good deeds and "accidents"
-2 honour*
Yearly:
One hundred goods minor good deeds or
more in a year, +1 honour
No Good deeds at all
-10 honour (per honour class)*
Less than a 100 hours of Good deeds,
and all very minor -1 honour.
Penalty persists at all honour levelsHonour
Notes Honour is divided into various cateroies, universal awards are rare must are
0-15 Level 1
11- 30 Level 2
30-60 Level 3
60-90 and under Level 4
90-100 Level 5
Note over lap. Generally harder to loss at low honour and reasy to fain it
Once your honour drops below 15 one can chose to be dishonorable or honour less which means they are know as dishonourable, which means that certain lowering of honor pen lites and rewards are reduced, such as breaking an oath.
Universal Honour
Punished for a crime -4 to -30 depending on crime
Banished -5
Breaking an oath (to the gods etc) - 2 per honour level (half for certain groups class/double for others)
Defeating a superior opponent of same character class +1 (defeat various based on hour level, fairly minor on level 1 and at level 5 only very substantive defeats matter (fight to the death, wining a major contest (like the Olympics etc)
Avenging murder of comrade in arms +1
murder of a family member -3 per honour level
Serving a powerful and hournable lord +5
Heroic death +10 honour
Losing (in battle) to an inferior (in level and honour) opponent of the same character class -2
Losing (in general) to an inferior (in level and honour) opponent of the same character class is an (honour level 2)
Magic users, dark ages, universal honour
Making a magic item better than your last (10%+ better) +2
Making your first magic item +5
Making a magic time that drains characters Constitution +1 (bonus)
Destroying a magic item** ( -1, or -1 per 1000 xp)
Destroying a spell book ** (-1, or -1 per 1000 mv)
harming a magic item or spell book on purpose an additional -2
Creation of first library (+1)
Creation of double last library +1
Creation of full lavatory +1
Loss of library (or removal of protection of) -2
Loss of lab (or removal of protection of) -2
Regional Magic user bonus (but mostly universal)
Destroying a magic item** -1
Destroying a spell book ** -1
harming a magic item or spell book on purpose an additional -2
Creation of first library +1
Creation of double last library +1
Creation of full lavatory +1
Loss of library (or removal of protection of) -2
Loss of lab (or removal of protection of) -2
Killing a magic user via non- magical means**(2) -5
** Some exceptions, such as used as a component for another magic item
(2) Rarely some magical guilds think the reverse, that killing a magic user should only be done with non magic.
level 2 + penalties
Not avenging murder of comard of arms -1
Lossing a birthright -1
Cowardly death -10
Level 1 only s bonus
Gaining a level level gained times 2 = honour (max 20)
Completing an Honorable quest +5
Joining and some success with an honorable request +1
Serving a powerful lord +1 /year
Glantir Students honour Level 1
Not getting kicked out of school +1 honour/year
Learning 2 spell schools (per) +1 honour
Maxing out known spells for a level +1 honour per spell needed
Winning any contest +1 honour
Talking a life (human like) -3 per life
Talking a life (humanoid like) -1 per two
Saving a life (directly, NPC) +3 per life
Helping keep alive others +1 to +5 (village and under, world for +5)
Level 2 , Glantri School
Taking a life (human/humanoid) -3 per life
No comments:
Post a Comment