I think I got this all right from our sheets, feel free to ask or correct me about anything weird.
Character Name: Darwin
Race: Human
Age: 13
Class: Slayer Immortal (Thief, Generalist) - Master: Azara Eziman
Alignment: Neutral
Background: Peasant, Father is a dancer
Keen Eared (+5% to hear)
Right Handed
Normal Vision
Languages: Glantri Common, Thakian Common, Elven, Orcan, 1 other
Level: 1
DR: 94
PSI: 100
Sanity: 72/65
Sanity Recovery +1
Chance to know = 50%
STR 14 (10*)
INT 14 (12*)
WIS 16 (14*)
DEX 17 (12*)
CON 15 (10*)
CHA 15 (13*)
5 HP (+ level?)
(Spent SP to increase all stats by one, 3 Phantom SP left)
Skill Points:
10 Intrigue
30 Reading & Writing
10 Bluff
20 Dance
5 Horse Riding
10 Religion
30 Acrobatics
10 Fake Casting
15 Leftover
Gen. Knowledge (Glantri City)
Personality:
Energetic: 5
Revenent: 9
Indulgent: 12
Openminded: 16
Proud: 14
Rash: 16
Decietful: 18
Courageous: 14
Greedy: 14
Vengeful: 12
Wealth: 7 bp
-60% XP (10 for cleric scrolls, 50 for skills)
Honour: 14
Training Points: 5
XP: 326
+ FP for summary
Inventory:
Clothes/Robes (SR 2)
Knife + scabbard
Magic Sword (Gold Level) - Githian Blade
2 days of food
Call to adventure: Tear down this bullshit magic country (physically or ideologically)
Get into great school: 10k XP
Special recognition for personal actions: 200 XP
Top 10% of class for a month: 2k XP
1d6-2 (min 1) new calls
Character Name: Violet Alloway
Race: Human (?)
Age: 14
Class: Wizard
Alignment: Lawful Good
Background: Rich Commoner (cipherers), mother teaches at Great School [+5 to roll, 11 or higher]
Keen Eared (+5% to hear)
Right Handed
Normal Vision
Languages: Glantri Common, Thakian Common, Elven, 4 more
Level: 1
DR: 37
PSI: 29
Sanity: 66/66 (absolute max 99)
Chance to know = 85%
Dream Lore = 1%
Dream Power = 1%
STR 16 (13)
INT 18
WIS 11
DEX 16 (13)
CON 17 (14)
CHA 12
4 HP
Spells:
Spider Climb
Accurate Guess (?)
Special training:
Cast Magic
Hit Points
Use Magic Items
+1 Spell
Skill Points:
30 Reading & Writing
15 Bullfighting
15 Harvest Material Components
5 Ciphering
5 Horse Riding
60 Leftover
1 Dark Knowledge
Gen. Knowledge (Glantri City)
Personality:
Merciful: 17
Proud: 16
Openminded: 15
Trusting: 14
Cautious: 18
Vengeful: 14
Reverent: 5
Wealth: 36 bp, allowance of 10 bp/month
Honour: 17 - levels pre-paid to 4th level
Training Points: 5
XP: 326
+ 1 FP
Inventory:
Robe (SR 3)
Boots (high, soft)
2 days of food
cloak,
backpack
dagger
2x stone tablet
Clay scroll magic missile (10th level, 5 missiles)
Call to adventure: Gain citizenship for family (seriously my mother is a teacher and still not a citizen this is nuts)
Get into great school: 10k XP
Stay in school until April: 200 XP
Silver or higher prize from a test: 5k XP
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